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Star Wars Battlefront II Patch 1.3 r129

Der Patch 1.3 für Star Wars Battlefront II bringt einige wichtige Verbesserungen mit sich. Vor allem jedoch bietet er die Grundlage für die meisten großen Mods wie das Conversion Pack, Battlefront Extreme usw. Ohne diesen Patch würden diese Mods überhaupt nicht funktionieren. Allein schon deswegen ist der Patch 1.3 unbedingt zu empfehlen. Zusätzlich beinhaltet er noch die bekannten Tools Fake Console und Free Cam Modus.
Neuerungen beim Release 129 (r129): Der Bug, dass Prinzessin Leia in einer Kampagnenmission nicht zu finden ist, wird behoben. Außerdem bietet der Patch für Modder einige neue Vorteile. Ebenfalls sehr praktisch: Der Patch kann nun mit einem einfachen Setup-Programm installiert werden.

Für weitere Informationen lesen Sie die Info-Dokumente.

Dateigröße: 5,55 MB

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Info-Dokumente

Diese Info-Dokumente sind im Download enthalten:

  1. readme.txt
  2. installer-extra-info.txt
  3. credits.txt

readme.txt: nach oben
Unofficial v1.3 Patch r129 - Readme
by [RDH]Zerted and Zerted - January 13th, 2010

Overview:
* Simple installation (can install to dedicated server too)
* Works online in multiplayer
* Supports WinXP, Vista, Win7
* Supports the unofficial v1.2 patch
* Supports unlimited new eras (only 5 can be displayed per map)
* Supports unlimited new game modes (only 14 can be displayed per map)
* Supports unlimited custom user scripts (example: use a script to enforce dedicated server rules like 'no vehicles' and 'no CPs')
* Supports unlimited custom Galactic Conquest (cGC) campaigns and cGC scripts
* Supports over 158 FakeConsole commands and displays their descriptions
* Includes player tracking, player teleporting, and causing the AI to follow certain players
* Replaces the outdated mods: FC Mod, Era Shell, FreeCam, FakeConsole
* Allows disabling the award effects (just the graphical and sound parts, you still get their bonuses)
* Supports map preview videos
* Compatable with mod maps
* Extends and expands the cheat menu to MP
* Supports no-namer booting (non-server admins can boot them too)
* Allows you to become a no-namer without changing your profile
* Supports custom FakeConsole command by map modders
* Displays warning if over the game's 500 mission limit
* Allows Free Camera
* Allows directly setting the displayed side selection names (for modders)
* Supports custom map colors (can be removed from the menu)

FakeConsole:
* A correctly executed command turns light blue
* An errored command turns pink

Added Shortcut Keys:
* Close the FakeConsole list: 'Esc'
* Cancel (no) the prompt pop-up: 'Esc'
* Accept (yes) the prompt pop-up: 'Enter'
* Close team stats screen: 'l' (lowercase L)
* Select the team selection's auto-assign button: 'a'
* Select the team selection's auto-assign button: 'A'
* Select the team selection's team 1 button: '1'
* Select the team selection's team 2 button: '2'
* Select the team selection's auto-assign button: '3'
* Select the team selection's spectator button: '4'

Keys To Control FreeCam:
[Home] - Move camera up
[End] - Move camera down
[M] - Pause/Unpause the game
[Backspace] - Pause/Unpause the game
[+] - Speed up 
[-] - Slow down

Keys To Control the FakeConsole list:
[Up] - Move the selection up one element
[Down] - Move the selection down one element
[Page Up] - Move the selection up 19 elements (one page)
[Page Down] - Move the selection down 19 elements (one page)
[Escape] - Close the FakeConsole list

Crashing Issues:
* Misuse of the FakeConsole commands may result in crashes
* Filling the cheatbox with spaces makes the game crash.  I don't have a clue why...
* Galactic Conquest's Versus is completely untested (had been disabled by LA but I renabled it)
* Displays a warning if you have over 500 missions (The original game can only handle 500 modded missions.  It crashes with FATAL when attempting to play a mission after about the first 500)

Other Issues:
* The non-spawning Leia bug has been fixed.
* A few people will not be able to see any of the new strings.  Upgrade to the correct official v1.1 patch and/or read installer-extra-info.txt
* FakeConsole commands built into the exe always turn pink when clicked no matter if they worked or not.  The section description commands turn pink too.
* It takes a second at the start of each map to disable award effects (if set to disabled).  An AI bot has an extremely low chance of gaining an award in this period.
* There is a bug in displaying the preview video when switching between the MP and SP map selection screens.  The preview video may not play until a map with a different video is selected.
* If a map directly sets the side selection names, the team buttons will no longer flash when selected.

Important Notes For Modders:
* The FakeConsole command 'Code Console' lets you type and run Lua code directly ingame
* Space Assualt's name changed to 'modename.name.spa-assault' from 'modename.name.assault'
* Hero Assualt's name changed to 'modename.name.hero-assault' from 'modename.name.elimination'
* Voice over errors mostly gone from the modtool log
* Custom game mode and era names, icons, and descriptions are supported.  Meaning, you can have your map set the text on its game mode checkbox no matter the mode.
* The ingame variable '__thisMapsCode__' should contain the current map's 3-char code (will always be lowercase).  The variable is nil if the code couldn't be detected or has yet to be detected.
* The ingame variable '__thisMapsMode__' should contain the current map's loaded layer/game mode (will always be lowercase).  The variable is nil if the mode couldn't be detected or has yet to be detected.
* The uf_processPlayers() function allows you to get the names of the ingame players (see 'Using Ingame Player Data.txt')
* See the howtos docs for more info on how to use the v1.3's new modding related features
* User scripts allows one to inject code into any map
* cGC scripts allows one to inject code into the shell

			
installer-extra-info.txt: nach oben
When picking the installation path in the next step, choose the main folder where SWBF2 was installed.  Don't pick its GameData folder or its addon folder.


Changes from r117 to r129:
* Installer supports Vista and Win7
* Fixed non-spawning Leia bug
* Supports unlimited user scripts
* Supports unlimited cGC scripts


This version of the Unofficial v1.3 Patch has no uninstaller.  How many patches can you uninstall?  However, this version shouldn't cause any harm to your SWBF2.  The single campaign bug has been fixed.  But as always, I'm not promising anything.  


WARNING:
* This installer will delete any other v1.3 installations and their related files and folders even if those folders are not empty.  This is not a problem unless you added files to those folders.  

* Any user_script_10.lvl or custom_gc_10.lvl files will be replaced.


Installation Problems and Notes
* If you see a message similar to "Too many missions: ### >= 500" on the profile selection screen, then you have too many mod maps.  Some of your mod maps will be removed from the map selection screen.  These maps would have crashed with FATAL errors if you attempted to play them.  There still might be a few other missions that crash too which were not removed.  To fix this, remove some of your mod maps until the message goes away.  Do not remove the AAA-v1.3path folder or its contents.

* If you cannot see any of the new strings in the game (or if they look like 'modename.name.koh'), find an 8MB version of BattlefrontII.exe online (look at the different version switchers).  Download the exe, then rename it to something other then 'BattlefrontII.exe'.  Put this renamed exe file into the GameData folder and doucle-click the renamed exe to play the game.

* The patch is untested on v1.0 of the game, but it should work (mod map names will be messed up).  

* If you have instllation problems, feel free to contact [RDH]Zerted at:
          XFire: zerted
          Email: zerted+SWBF2_v1.3@gmail.com
          GameToast User: [RDH]Zerted
          GameToast's v1.3 patch topic: http://www.gametoast.com/forums/viewtopic.php?f=35&t=14483


This patch, its data, and its source are for non-profit use only.  If you want to profit from it, contact its main author (Zerted) for more details.





















Ha ha, made you look.  

			
credits.txt: nach oben
(Note: All names reference GameToast members or XFire users)

Aman/Pinguin - German translation, Testing, front icon, Feature ideas
AQT - Localization bug reports
ARC_Commander - BFX era icons, Advice, Bug reports
authraw - Advice
Broken_Hope - Saber hilts
Caleb1117 - 
Challenger - Marine skin
Commander_Keller - 501st first person skins
Conversion Pack - RC pistol
Darth Revan - Installation testing
datinmadnx2 - HUD research
delta 47 - Bug reports
epm01 - Installation testing
Fragme - YV, New Rep, Old Rep and sit?
Fragme! - Commando pistol fixed it at least from ML Kashyyyk, Icons: yv, new republic, old republic and sith?
GCMOD Team - Weapon models
Hebes24 - Bug reports
Jawa Killer - ML kashyyk assets with help from dragonum
Maveritchell - Much needed help with v1.2 patch, Advice, Testing, Icons: tdf, hctf, race, earth, oldsith, rvb, rebirth, wacky, exGCW, space, vehicle, siege, rpg, survival, wav, avh, c1, c2, c3, c4. 
MasterSaitek009 - Fixed dooku
MandeRek - Era, team/sides, and CP research, Advice, jhu icon, wea icon
Maxunit - Installation testing
OOM-9 - Dc15s
Pahricida - Dc15 rifle
Pint - Testing
Pyroblade - German translation
RepSharpshooter - Asset creation, Hud changes, Unit and weapon compliations, ctrl icon, koh icon, Advice, testing, v1.2 patch main developer
RED51 - Testing, Suggestions
saldrfingerfood - Installation testing
Skipper 24 - Bug reports
SlyCoopersButt - Bug reports
Super_Clone - Bug reports, Testing
Syth - Jango and accessories
Teancum - Advice, Bug reports, Support
The_Emperor - Bug reports
Trainmaster611 - Less laggy mine effect
woner11 - Icons: lego, newsithwars, toys
Zerted - Research, Shell changes, Docs, FakeConsole, Main developer/modder of v1.3, Installer writer, Everything else


			


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